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The latest 200,000 iteration renderings
Posted by Tony on 26th October 2009 at 12:16:55
In response to Closing in on assorted goals posted by Tony on 18th October 2009 at 23:02:41
Less common double diagonally symmetric seed with axes through centre of cellSeed formed by two collisions between common asymmetric ships and minimal cyclic patterns with period 8
This pattern is a high point of simplicity. Its final form is entirely due to a single by now familiar "Honalee" conversion from a track laying engine to a common puffer which repeats every 96 cells sending out two rakes, each asymmetric ship (asym) in the second of which is guaranteed under diagonal symmetry to form a ubiquitous double diagonally symmetric (ddsym) seed when it meets its pair on the diagonal and thus build an also now familiar "Sworder" at each end of one diagonal axis. The pattern on the short diagonal is due to a single ddsym being formed from an early asym out of Honalee and staying isolated for a lot longer than anywhere else before being disturbed by the creeping infill that maintains the slow growth of viable cores. The only other mostly puffer engines formed during the 200,000 iterations added to the infill, including one track layer still active at the end.This pattern is a high point of complexity. At 100,000 it had been the kind of nearly completed square that can be produced by two orthogonal Honalees with four puffers directing rakes across each diagonal quadrant. Close proximity to an earlier puffer forced the first, E-bound, Delta to experience a period tripling amongst its usual doublings and thus form the series of N-bound track laying engines 672 cells apart. These are alternately modified by tagalongs to form the novel "banner" far from the Delta. The second rake from the third W-bound puffer activated the second, thus starting then inevitable "Rugby" which deltified the three. Other relative rarities followed unsurprisingly in the chaotic zone between the separating periodic fronts, including a standard N-bound naked Delta deep in the outbound stream and a rakeless Delta S-bound from the core extension in that direction.

You need to look at these with your head tilted 45° left to picture the orientation they have on the screen while iterating. Each GIF is the product of the same 48x48:1x1 enhanced compression used throughout this thread but interlaced with a (24, 24) offset image so as to rotate in 45° for more efficient printing, making it effectively 48x48:2. Your browser should then apply a further 7:1 compression to fit the renderings side by side on screens with 1280 horizontal pixels of better. If you want to study either GIF at its full resolution, use View Image.
Next Newer Thread
The game has changed - Tony 19:58:43 18-Nov-08
Three newer sub-threads
Closing in on assorted goals - Tony 23:02:41 18-Oct-09
Ruling a line under the first 13 months' data - Tony 16:14:44 01-Dec-09
Refining some of the analysis - Tony 21:19:30 14-Dec-09
The latest 200,000 iteration renderings - Tony 12:16:55 26-Oct-09
That other new seed keeps surprising - Tony 18:41:20 20-Oct-09
Ten older sub-threads
Next Older Thread


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